GameLift / Client / exceptions / GameSessionFullException
GameSessionFullException#
- class GameLift.Client.exceptions.GameSessionFullException#
The game instance is currently full and cannot allow the requested player(s) to join. Clients can retry such requests immediately or after a waiting period.
Example
try: ... except client.exceptions.GameSessionFullException as e: print(e.response)
- response#
The parsed error response. All exceptions have a top level
Error
key that provides normalized access to common exception atrributes. All other keys are specific to this service or exception class.Syntax
{ 'Message': 'string', 'Error': { 'Code': 'string', 'Message': 'string' } }
Structure
(dict) –
The game instance is currently full and cannot allow the requested player(s) to join. Clients can retry such requests immediately or after a waiting period.
Message (string) –
Error (dict) – Normalized access to common exception attributes.
Code (string) – An identifier specifying the exception type.
Message (string) – A descriptive message explaining why the exception occured.