GameLift / Client / list_compute
list_compute#
- GameLift.Client.list_compute(**kwargs)#
Retrieves information on the compute resources in an Amazon GameLift fleet. Use the pagination parameters to retrieve results in a set of sequential pages.
Request options:
Retrieve a list of all computes in a fleet. Specify a fleet ID.
Retrieve a list of all computes in a specific fleet location. Specify a fleet ID and location.
Results:
If successful, this operation returns information on a set of computes. Depending on the type of fleet, the result includes the following information:
For managed EC2 fleets (compute type
EC2
), this operation returns information about the EC2 instance. Compute names are EC2 instance IDs.For Anywhere fleets (compute type
ANYWHERE
), this operation returns compute names and details as provided when the compute was registered withRegisterCompute
. This includesGameLiftServiceSdkEndpoint
orGameLiftAgentEndpoint
.
See also: AWS API Documentation
Request Syntax
response = client.list_compute( FleetId='string', Location='string', ContainerGroupDefinitionName='string', ComputeStatus='ACTIVE'|'IMPAIRED', Limit=123, NextToken='string' )
- Parameters:
FleetId (string) –
[REQUIRED]
A unique identifier for the fleet to retrieve compute resources for.
Location (string) – The name of a location to retrieve compute resources for. For an Amazon GameLift Anywhere fleet, use a custom location. For a managed fleet, provide a Amazon Web Services Region or Local Zone code (for example:
us-west-2
orus-west-2-lax-1
).ContainerGroupDefinitionName (string) – For computes in a managed container fleet, the name of the deployed container group definition.
ComputeStatus (string) –
The status of computes in a managed container fleet, based on the success of the latest update deployment.
ACTIVE
– The compute is deployed with the correct container definitions. It is ready to process game servers and host game sessions.IMPAIRED
– An update deployment to the compute failed, and the compute is deployed with incorrect container definitions.
Limit (integer) – The maximum number of results to return. Use this parameter with
NextToken
to get results as a set of sequential pages.NextToken (string) – A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
- Return type:
dict
- Returns:
Response Syntax
{ 'ComputeList': [ { 'FleetId': 'string', 'FleetArn': 'string', 'ComputeName': 'string', 'ComputeArn': 'string', 'IpAddress': 'string', 'DnsName': 'string', 'ComputeStatus': 'PENDING'|'ACTIVE'|'TERMINATING'|'IMPAIRED', 'Location': 'string', 'CreationTime': datetime(2015, 1, 1), 'OperatingSystem': 'WINDOWS_2012'|'AMAZON_LINUX'|'AMAZON_LINUX_2'|'WINDOWS_2016'|'AMAZON_LINUX_2023', 'Type': 't2.micro'|'t2.small'|'t2.medium'|'t2.large'|'c3.large'|'c3.xlarge'|'c3.2xlarge'|'c3.4xlarge'|'c3.8xlarge'|'c4.large'|'c4.xlarge'|'c4.2xlarge'|'c4.4xlarge'|'c4.8xlarge'|'c5.large'|'c5.xlarge'|'c5.2xlarge'|'c5.4xlarge'|'c5.9xlarge'|'c5.12xlarge'|'c5.18xlarge'|'c5.24xlarge'|'c5a.large'|'c5a.xlarge'|'c5a.2xlarge'|'c5a.4xlarge'|'c5a.8xlarge'|'c5a.12xlarge'|'c5a.16xlarge'|'c5a.24xlarge'|'r3.large'|'r3.xlarge'|'r3.2xlarge'|'r3.4xlarge'|'r3.8xlarge'|'r4.large'|'r4.xlarge'|'r4.2xlarge'|'r4.4xlarge'|'r4.8xlarge'|'r4.16xlarge'|'r5.large'|'r5.xlarge'|'r5.2xlarge'|'r5.4xlarge'|'r5.8xlarge'|'r5.12xlarge'|'r5.16xlarge'|'r5.24xlarge'|'r5a.large'|'r5a.xlarge'|'r5a.2xlarge'|'r5a.4xlarge'|'r5a.8xlarge'|'r5a.12xlarge'|'r5a.16xlarge'|'r5a.24xlarge'|'m3.medium'|'m3.large'|'m3.xlarge'|'m3.2xlarge'|'m4.large'|'m4.xlarge'|'m4.2xlarge'|'m4.4xlarge'|'m4.10xlarge'|'m5.large'|'m5.xlarge'|'m5.2xlarge'|'m5.4xlarge'|'m5.8xlarge'|'m5.12xlarge'|'m5.16xlarge'|'m5.24xlarge'|'m5a.large'|'m5a.xlarge'|'m5a.2xlarge'|'m5a.4xlarge'|'m5a.8xlarge'|'m5a.12xlarge'|'m5a.16xlarge'|'m5a.24xlarge'|'c5d.large'|'c5d.xlarge'|'c5d.2xlarge'|'c5d.4xlarge'|'c5d.9xlarge'|'c5d.12xlarge'|'c5d.18xlarge'|'c5d.24xlarge'|'c6a.large'|'c6a.xlarge'|'c6a.2xlarge'|'c6a.4xlarge'|'c6a.8xlarge'|'c6a.12xlarge'|'c6a.16xlarge'|'c6a.24xlarge'|'c6i.large'|'c6i.xlarge'|'c6i.2xlarge'|'c6i.4xlarge'|'c6i.8xlarge'|'c6i.12xlarge'|'c6i.16xlarge'|'c6i.24xlarge'|'r5d.large'|'r5d.xlarge'|'r5d.2xlarge'|'r5d.4xlarge'|'r5d.8xlarge'|'r5d.12xlarge'|'r5d.16xlarge'|'r5d.24xlarge'|'m6g.medium'|'m6g.large'|'m6g.xlarge'|'m6g.2xlarge'|'m6g.4xlarge'|'m6g.8xlarge'|'m6g.12xlarge'|'m6g.16xlarge'|'c6g.medium'|'c6g.large'|'c6g.xlarge'|'c6g.2xlarge'|'c6g.4xlarge'|'c6g.8xlarge'|'c6g.12xlarge'|'c6g.16xlarge'|'r6g.medium'|'r6g.large'|'r6g.xlarge'|'r6g.2xlarge'|'r6g.4xlarge'|'r6g.8xlarge'|'r6g.12xlarge'|'r6g.16xlarge'|'c6gn.medium'|'c6gn.large'|'c6gn.xlarge'|'c6gn.2xlarge'|'c6gn.4xlarge'|'c6gn.8xlarge'|'c6gn.12xlarge'|'c6gn.16xlarge'|'c7g.medium'|'c7g.large'|'c7g.xlarge'|'c7g.2xlarge'|'c7g.4xlarge'|'c7g.8xlarge'|'c7g.12xlarge'|'c7g.16xlarge'|'r7g.medium'|'r7g.large'|'r7g.xlarge'|'r7g.2xlarge'|'r7g.4xlarge'|'r7g.8xlarge'|'r7g.12xlarge'|'r7g.16xlarge'|'m7g.medium'|'m7g.large'|'m7g.xlarge'|'m7g.2xlarge'|'m7g.4xlarge'|'m7g.8xlarge'|'m7g.12xlarge'|'m7g.16xlarge'|'g5g.xlarge'|'g5g.2xlarge'|'g5g.4xlarge'|'g5g.8xlarge'|'g5g.16xlarge', 'GameLiftServiceSdkEndpoint': 'string', 'GameLiftAgentEndpoint': 'string', 'InstanceId': 'string', 'ContainerAttributes': [ { 'ContainerName': 'string', 'ContainerRuntimeId': 'string' }, ], 'GameServerContainerGroupDefinitionArn': 'string' }, ], 'NextToken': 'string' }
Response Structure
(dict) –
ComputeList (list) –
A list of compute resources in the specified fleet.
(dict) –
An Amazon GameLift compute resource for hosting your game servers. Computes in an Amazon GameLift fleet differs depending on the fleet’s compute type property as follows:
For managed EC2 fleets, a compute is an EC2 instance.
For Anywhere fleets, a compute is a computing resource that you provide and is registered to the fleet.
FleetId (string) –
A unique identifier for the fleet that the compute belongs to.
FleetArn (string) –
The Amazon Resource Name (ARN) of the fleet that the compute belongs to.
ComputeName (string) –
A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the
InstanceId
ID.ComputeArn (string) –
The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.
IpAddress (string) –
The IP address of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
DnsName (string) –
The DNS name of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
ComputeStatus (string) –
Current status of the compute. A compute must have an
ACTIVE
status to host game sessions.Location (string) –
The name of the custom location you added to the fleet that this compute resource resides in.
CreationTime (datetime) –
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).OperatingSystem (string) –
The type of operating system on the compute resource.
Note
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to Amazon GameLift server SDK version 5.
Type (string) –
The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Anywhere fleet, this property is empty.
GameLiftServiceSdkEndpoint (string) –
The Amazon GameLift SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift service.
GameLiftAgentEndpoint (string) –
The endpoint of the Amazon GameLift Agent.
InstanceId (string) –
The
InstanceID
of the EC2 instance that is hosting the compute.ContainerAttributes (list) –
A set of attributes for each container in the compute.
(dict) –
A unique identifier for a container in a container fleet compute.
Returned by: DescribeCompute
ContainerName (string) –
The identifier for a container that’s running in a compute.
ContainerRuntimeId (string) –
The runtime ID for the container that’s running in a compute. This value is unique within the compute.
GameServerContainerGroupDefinitionArn (string) –
The game server container group definition for the compute.
NextToken (string) –
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Exceptions
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.InternalServiceException
GameLift.Client.exceptions.UnsupportedRegionException